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Admin-Edenost

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Admin-Edenost last won the day on September 19 2017

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About Admin-Edenost

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  1. Few suggestions

    I can't change tai yi's category but I am thinking of another fix for it but I won't be able to do it on the next patch but it is something I will be working on.
  2. Login Problems

    Did you click on the confirmation email that is sent when registering an account? Also, you'll get a much quicker response if you join our discord server since we're on there all the time.
  3. Class gear effect bug

    I will check into this issue
  4. Hammer Buffs

    Encouraging Shout is a battle buff, not a team buff to have at all times.
  5. Arching bugs and glitchs

    Your report makes no sense at all. A boss won't magically change from level 70 to level 80.
  6. First Look - New Expansion

    We are open to any criticism you might have and will answer any questions you have. Ask on this thread.
  7. First Look - New Expansion

    With our next expansion for WoKF, we wanted to move away from doing the same thing that has been done in the past and instead expand on what we can do to make the game even more unique. Some of the major changes we are making is with how a player crafts gear for their toon and also how questing is done. Gear has always been the same for each class and person. Each class has one type they can usually pick from and are required to for the most part play with those attributes and gives the player no choice in how they play. With the new professions being added enchanting will play a major role in how a player creates their gear. Every class will start out with the same type of gear with the same base stats and with enchanting the players will have unique enchants they can place on their gear which will change how they decide to play their class. The type of enchants players can put on gear is not known at this point but they will be limited to one type per piece of gear and there will not be a chance for any bonus equipment buffs with this system. With questing in the past players are met with a quest line that they don’t read and just see what needs to be done and don’t care about any of the other parts of that quest. Starting at level 80 you will be talking to a mission manager to get a random quest that will have you perform some duty to complete the quest. It would not be a wise idea to cancel the quest seeing as you will be required to trade a specific item (unknown currently) to accept the quest. Completing the quest will award you with an item that is needed for professions to complete work orders which will grant you materials needed for that profession. There will be other ways to get this item also but this allows you to get some experience while also helping you progress your profession. Quest will not be the primary way to level on this expansion. General Overview of WoKF Expansion 3.0: Level Cap 100 New Town - Lots of New NPC’s New Grinding Map New Instance Updated Country System World Reputation New Weekly Events Dungeon Difficulty (Was suppose to be included on previous expansion but was postponed) Profession System Bonus Loot Reroll Skill Changes *This list is not complete and will be updated as we decide to add new systems. As per usual our level cap will be jumping up 20 levels to level 100. The current king and country system has no real reason for involvement of the players and we intended to give the reason for players to want to participate in these events. The Country Invasions, Country War, King of Kung Fu Events and The Legendary School Event will be the primary ways to acquire World Reputation. World Reputation will be used for items needed for recipes in professions. Profession System: Each player will be able to choose from one of four unique professions. Once a profession is picked you will not be able to change it no matter what. Tailoring: Specialized use with fabrics to create fashion upgrades and bandages. Inscription: Specialized use with scrolls create upgrades to transform cards and create emblems. Alchemy: Specialized use with herbs to create powerful potions and flask. Enchanting: Specialized use of various materials to create powerful enchantments on your equipment. Cooking will be available to everyone. You'll be able to create powerful food that grants you stats useful in battle, create foods to restore Health/Mana/Aggression out of combat faster and also create unique foods that perform odd abilities. Bonus Loot System: After killing a boss if you’ve acquired a special coin a dialog will appear asking you if you want to reroll for a drop chance on this boss. You could still get nothing, you could get coins or you could get a piece of gear that could drop from the boss. Skill Changes: Not much has been discussed about skills or how they’re going to be changed. Ideas have been floating around but nothing decided yet. There are locations on the forum to give your suggestions for skills. This might not seem like a lot of information when reading but is a lot of information on the back-end and for you the players once you are able to do this in game. We will be adding as new information becomes available. New Grinding Map: No Name Currently - These images are all from the same map. New Town: No Name Yet - Has been abandonded and will be getting a face lift. New Instance: No Name Yet
  8. Easter Event 2018

    You trade the easter pet token to a GM to get the guardian pet.
  9. Fan Heals

    Mystic Phoenix Qi and Azure Mountain Wind don't consume the aggression and ability type of Mystic Phoenix Qi is wrong.
  10. Auto Attacking

    The range of this skill is being increased to 40 which is double the range of auto attack. I tried several things to fix this and none worked and this is the only solution I can come up with currently.
  11. LVL 80 Divine Staff effect

    Are you referring to divine effect because this thread is for divine effects?
  12. LVL 80 Divine Staff effect

    We will be changing this in the next patch.
  13. Buff!!

    Just because someone suggests a chance doesn't mean the change will happen. Also because something changes on another class doesn't mean it justifies a change to another class. They're different classes for a reason.
  14. Divine lvl 80 weapon

    Do either of you have any suggestions about what they could be changed to?
  15. Divine lvl 80 weapon

    okay we can discuss the bs effects
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